MIMA Part 2: Storyboarding
August 13, 2020
Phase 2 of the MIMA proposal is to decide on a device, mood and to draft a storyboard that would roughly illustrate a user journey.
After talking through our ideas, Adam and I wanted to go with an attribute of immersion, a device of surprise and mood of wonder.
Through a series of immersive exhibits, a visitor will be surprised by the interactions and leave MIMA wondering more about the world around them.
To accomplish this we wanted to draw a narrative arc starting with familiar and increasingly becoming esoteric until we depart entirely from human senses.
For our first exhibit we were inspired by blind people learning how to use echo location to find their way around space.
We rely very much on our vision to help us navigate the world, but it is entirely possible to do this without vision at all. Our first immersive interaction is a pitch dark room that lights up when you make a noise. The lights should be granular enough to only light up the slice of the room the voice is directed toward.
A visitor would be asked to complete a task in the room (e.g. move an object from one place to another) while learning how to modulate sound to get the best understanding of the space.
Adam’s post will cover the next two exhibits.
The final exhibit will feature an interaction with the sense of magnetoreception, or the ability to detect magnetic fields. Homing pigeons are an example of an animal that uses magnetoreception to orient them during travel. Scientists have been able to conduct experiments interacting with this sense.
Our proposal will ultimately be a slideshow with storyboards for each of the interactives.
Adam’s post can be found here: https://wp.nyu.edu/adamcolestock/mima-21-sense-salute-proposal-part-2/